Voice for Gaming (Autumn Term)
Join our Voice for Gaming Course with expert Natalie Winter! Dive into the exciting world of voice acting for video games with our 6-week developmental course. Whether you’re a gaming enthusiast, an aspiring voice actor, or a professional looking to expand your skills, this course offers a comprehensive introduction to the unique challenges and opportunities of voicing characters in interactive media. You’ll learn essential techniques for bringing game characters to life, from heroes and villains to NPCs and narrators.
Over the course of six weeks, you’ll explore various aspects of game voiceover work, including character development, script interpretation, mic technique, and working with directors. Each session builds on your practical skills and industry knowledge, helping you develop the foundations needed for voice acting in games. Join us to unlock your vocal potential and take the first step towards a thrilling career in game voice acting.
Week 1 – Intro to the Games Industry
- What kinds of stories do we see being told in games? Therefore what types of performance do we look for in games?
- Differences between acting for games vs acting in other mediums
- Approaching and making strong choices for games scripts
Week 2 – Finding the Human – script analysis techniques
- Building on last week’s quick script analysis, working through monologues prepped during homework
- Developing skills for creating compelling performances with limited information or generic lines
- Using imagination, physicality and breath to bring characters to life
- Working with only one side of a conversation
Week 3 – Efforts and Vocal Combat
- Foundations of Vocal Health and Safety when performing extreme vocals
- Developing a warm up
- Working through Efforts to find variety
- Bringing extra sparkle to lines of dialogue with breath
Week 4 – Technical Performance
- Discussion of Motion Capture, Performance Capture, Facial Capture – how and where they are used, things to consider.
- Working with Technobabble and Constructed language
- Developing ideas for final recorded project
Week 5 – The Business of Acting for Games
- How and where to look for games acting work
- Home studio setups
- What to work on for demo reels
- What to do on the job
- Where to go for support
- Continuing to develop ideas for final recorded project
Week 6 – Recorded Project
- This session we will record monologues developed over previous weeks, with direction. You will be provided with the full recording for your session to clean up, edit and use as you wish.
Natalie Winter is known for Baldur’s Gate III (2023), Lego Star Wars: The Skywalker Saga (2022) and Assassin’s Creed: Valhalla (2020).
In 2020, she was nominated for a One Voice Award for her performance as Alice Blague in the video game Astrologaster. Actors who attend Collective in the last three years have gone on to work in Hollywood films, on Broadway, for the National Theatre, in the West End and in series for Netflix, HBO, BBC, ITV and Channel 4.
We are passionate about working with actors from underrepresented groups and we will always seek to break down barriers to access in professional actor-training. Scholarships are available for those who are facing challenging circumstances. If you want to learn more about how to apply, email reception@collectiveactingstudio.co.uk
Course Location
Collective Acting Studio
Collective Acting Studio, The Laundry, Hornsey Road Baths Tiltman Place London N7 7EE
£220.00
Date and time
Every Wednesday Evening, 7.00pm to 9.00pm
Begins 5th November 2025
Ends 10th December 2025
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